Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 21-09-2003 , 09:08 PM
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Join Date: Sep 2003
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How Can I Merge Polys along common edge?

How Can I Merge Polys along their common edge to form a single polygon?

For instance, I have a grid of four quads and I want to merge the two on the right side into one, eliminating the edge between them. The result would be a three polygon grid of two squares one the left and one rectangular quad on the right.

I had been just deleting the two polys then using "fill hole" to do this but there should be an easier way, right?


# 2 21-09-2003 , 09:43 PM
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Join Date: Sep 2002
Location: London, UK
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Use Polygons -> Combine to make two poly objects a one. Then use Edit Polygons -> Merge Vertices to sew the verts on the joining edge (you may need to up the "Distance" attribute a bit).

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# 3 22-09-2003 , 07:37 AM
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Never Thought about the combine command! Thanks Kbrown.

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