Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 1 09-04-2023 , 10:52 AM
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When entering Arnold Render View, my object deforms.

Hello! Maya newbie here. The problem is, i imported a character i sculpted in Zbrush and the textures i made in Substance Painter, rigged it, and now i want to render it, but even if in the normal viewport the geometry and textures look as they are supposed to, the moment i switch to the render view, my object is deformed, like some areas are scaled, textures are deformed, and so on. This is how it looks: https://imgur.com/a/yJmWYBe, and this is how it is supposed to look: https://imgur.com/a/o76XBn5. Thanks!


Last edited by tudorelufails; 09-04-2023 at 06:46 PM.
# 2 10-05-2023 , 12:51 AM
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# 3 13-05-2023 , 01:41 PM
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# 4 27-05-2023 , 10:37 AM
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