Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 08-02-2024 , 01:34 AM
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Topology problems connecting a mesh to a cylinder

Hello. How can I best make supporting edges at the junction of the cylindrical part and the main mesh?

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