Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
This is an animation I made using High-Ender's G36 gun model. The model is this work is not mine, but this animation is. I set it up so that the...
Thread by: Sephiroth II Subscribe
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Sephiroth II 11-01-2006|03:44 PM
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Views: 2,269
This is an animation I made using High-Ender's G3H gun model. The model is this work is not mine, but this animation is. I set it up so that the...
Thread by: Sephiroth II Subscribe
Views: 1,707
Sephiroth II 11-01-2006|03:35 PM
Replies: 0
Views: 1,707
Ok i heard about this great method of animation which is through proxies. where a proxy is a low poly model of the high res object that is animated...
Thread by: marwan58 Subscribe
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marwan58 04-01-2006|10:57 PM
Replies: 4
Views: 2,483
I've got an alien type character in a backyard scene and I'm having real problems animating it. I'm using keyframes, but whenever I move certain...
Thread by: drkillpatient Subscribe
Views: 2,630
drkillpatient 03-01-2006|08:36 AM
Replies: 3
Views: 2,630
I'm trying to animate a fish for a project I'm doing at the moment but it needs to be able to swim like a fish and dance like a human so I am having...
Thread by: RJCanAnimator Subscribe
Views: 1,439
RJCanAnimator 27-12-2005|05:19 PM
Replies: 6
Views: 1,439
I'm attaching an airplane to a motion path. I want it to simulate doing a loop in the air, but as soon as the plane starts going up it flips 180...
Thread by: djknucklez Subscribe
Views: 1,877
djknucklez 15-12-2005|10:37 AM
Replies: 3
Views: 1,877
Play | Page: 1 2 3
Hey guys! Well, when surfing this forums its not hard to realise that there is not much of animation it self as an Art so I would love to see what...
Thread by: darijo203 Subscribe
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darijo203 14-12-2005|10:49 PM
Replies: 35
Views: 6,646
Thanks in advance. :bow: My problem involves realistic motion, painted weights ghosting, and geometry mishaps. Take a look at the rig below. ...
Thread by: kurokawa Subscribe
Views: 2,740
kurokawa 14-12-2005|07:25 PM
Replies: 7
Views: 2,740
Hey all, working on another project that consists of modeling, texturing, rigging, animation etc. I just finished modeling and I've created the...
Thread by: Kartzan Subscribe
Views: 1,879
Kartzan
by Kartzan
08-12-2005|07:34 PM
Replies: 7
Views: 1,879
Some of you might remember that I did a T-rex project earlier this year. I modeled the REX using Kurt's tutorial then rigged it, painted it and...
Thread by: Velusion Subscribe
Views: 6,729
Velusion 05-12-2005|08:38 PM
Replies: 19
Views: 6,729
I just did the fire ring tutorial, and I was woundering how I could see the animation with the fire effect. Not the one that you can view in...
Thread by: daffas Subscribe
Views: 995
daffas
by daffas
02-12-2005|02:26 AM
Replies: 0
Views: 995
hi there. just a short question: is there a possibility to adjust the time-offset from all selected keys in the graph-editor with entering an exact...
Thread by: subbz2k Subscribe
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subbz2k
by subbz2k
24-11-2005|03:23 PM
Replies: 4
Views: 7,832
I want to make a sequence with a number of playingcards (20) where they flip over just like they do in this movie LINK I tried to make all card a...
Thread by: artifaction Subscribe
Views: 1,223
artifaction 19-11-2005|11:02 AM
Replies: 4
Views: 1,223
Hi guys, Is it possible to copy a skeletal rig from one model to another, is it worth while or would it be too much time consuming? Also if I create...
Thread by: j5ive Subscribe
Views: 1,303
j5ive 18-11-2005|01:23 PM
Replies: 2
Views: 1,303
Hi I was jus going through Michael Mckinleys riging tutorial and there was one thing I just culdint get right and I dont know wat I´m doing wrong....
Thread by: geinarm Subscribe
Views: 1,290
geinarm
by geinarm
17-11-2005|11:06 PM
Replies: 5
Views: 1,290
Just wondering if using nurbs-curves/whatever for skeletons is possible in Maya. Ex: If you wish to wag a tail by only editting control points on the...
Thread by: Phopojijo Subscribe
Views: 1,371
Phopojijo
by utpal
16-11-2005|07:44 PM
Replies: 3
Views: 1,371
I am attempting to have an ice cube melt into a puddle. I am wondering if anyone has done this before or can suggest a good method of completing...
Thread by: Anm8or Subscribe
Views: 8,261
Anm8or 16-11-2005|11:04 AM
Replies: 13
Views: 8,261
HELLOW TO EVERYONE WHO WORKS ON 3D ANIMATION!!! I AM NEW IN THIS HOBBY BUT I LOVE IT!! I WAS WONDERING IF THERE IS A MODEL OF A MAN FIGURE WHICH I...
Thread by: TEO000000 Subscribe
Views: 1,422
TEO000000
by t1ck135
08-11-2005|09:18 AM
Replies: 1
Views: 1,422
Hello and thx for helping So my question is : How can I make a skeleton follow a curve ? I have searched for some threads or tutorials about it...
Thread by: Fuwat Subscribe
Views: 2,081
Kartzan
by Kartzan
04-11-2005|11:34 PM
Replies: 1
Views: 2,081
Hi Kourt, Can you please tell me if you are bringing out a T-rex animation tutorials. Thanks Regards Addy
Thread by: ziaadnan Subscribe
Views: 970
ziaadnan 04-11-2005|12:11 PM
Replies: 0
Views: 970
Please can anyone tell me how to get an accurate timing of my characters in 3d, making them look real and have life. for example if a character is...
Thread by: bala2007 Subscribe
Views: 1,905
badtertle 02-11-2005|07:27 PM
Replies: 4
Views: 1,905
Hey all, I'm working on a lab for class where we animate a toy rollercoaster. We are supposed to make 2 animations. The first with a stationary...
Thread by: Kartzan Subscribe
Views: 1,241
Kartzan
by Kartzan
02-11-2005|01:47 PM
Replies: 2
Views: 1,241
Im curious how you guys would approach an animation of a character spraypainting a brick wall. Im not sure if ill do it, but id still like to know...
Thread by: badtertle Subscribe
Views: 1,909
badtertle 01-11-2005|06:49 PM
Replies: 1
Views: 1,909
hi anyone know if there is a way to delete History for everything except 1 node (Blend shape) which is in the middle of the History / stack?
Thread by: lisa_ching Subscribe
Views: 4,547
the_podman 31-10-2005|07:46 PM
Replies: 9
Views: 4,547
after creating clips is there a way to use those clips on another character that has the same naming convention on the bones but they are different...
Thread by: mrmungillo Subscribe
Views: 1,272
the_podman 31-10-2005|07:41 PM
Replies: 4
Views: 1,272
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