Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
I've extruded a poly face along a curve. But my Divisions can only go up to a max of 25. is there any way of getting it smoother? thanks L
Thread by: lori_hunter Subscribe
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lori_hunter 01-03-2005|06:08 AM
Replies: 3
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I am very new to Maya, and am still figuring my way around the interface. (This is actually my first post here). I am doing some simple molecule...
Thread by: Shamanic Harmonics Subscribe
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stwert
by stwert
18-07-2014|07:49 PM
Replies: 2
Views: 2,985
hi there. help needed desperately. i'm suposed to model an original character and animate it for 60 seconds for an assignment. I got an idea and...
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fire_GL
by mirek03
11-03-2006|11:13 AM
Replies: 19
Views: 2,980
I'm trying to recreate a soft, 'wavy' twisted look (the blue wavy tube image) by using overlapping Nonlinear Twist Deformers in Maya, but the twist...
Thread by: chuckl Subscribe
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stwert
by stwert
02-09-2015|11:59 PM
Replies: 3
Views: 2,978
I was following a tutorial on how to model an X-Wing, and all was going well until this part: https://youtu.be/FCdlpfEviV8?t=11m24s I do my best...
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bart95
by bart95
22-01-2016|03:29 PM
Replies: 0
Views: 2,978
Can we add divisions with the chamfer vertex tool? If not why these options are there but blued out ? In Cinema 4D you can add divisions to an...
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Orphydian 13-03-2017|01:10 PM
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ok, this model is scaring me shitless(the underside of it)...hope you guys have a similar model and can advise on the approach i'd take(i...
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boomji
by ragecgi
14-09-2002|10:43 PM
Replies: 5
Views: 2,967
Hi folks, How do I move vertices influencing others?
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Rodi
by Rodi
18-10-2002|04:10 PM
Replies: 5
Views: 2,966
Hey guys, so im creating a low poly mesh and was wondering how to get rid of this seam since im using duplicate special for symmetry. A pic is below.
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pyathus 18-08-2011|07:09 PM
Replies: 4
Views: 2,963
hi in the simply maya santa tut i cant deform his hat like the tutors. this is because although i have the same amount of isopalms on the hat,...
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vallaha
by BennyK
24-10-2007|10:56 AM
Replies: 3
Views: 2,952
I am having a Maya asset handed over to me and they are asking what format I want it in. The deal is that they have been using triple switch shading...
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Views: 2,950
djwaterman 29-03-2016|11:58 PM
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Views: 2,950
Iron Tick here.. your fellow nurbs freak. I know there are a lot of poly users in the forums and i wanted to ask a couple of questions concerning...
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iron_tick 05-10-2003|05:55 PM
Replies: 7
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Hi, I'm modeling an somewhat organic model. So, is it a fact of life when your are organic modeling that you're going to end up with a lot of...
Thread by: UncleMito Subscribe
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UncleMito 14-05-2008|06:32 PM
Replies: 1
Views: 2,948
Hi folks, When i bevel edges i often get unwanted edges (the ones that go from side to side of the arch), do you recommend to delete them ? :o
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septentrio
by cb8rwh
12-05-2004|10:19 PM
Replies: 3
Views: 2,931
Hi there. I am trying to create a character based off of this concept, it's just a rough draft created by a friend of mine... ...
Thread by: JustMcCollum Subscribe
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JustMcCollum 04-11-2014|11:46 AM
Replies: 2
Views: 2,926
there is a command in 3dsmax called "displace" which uses a bitmap to model geometry by displacing the geometry according to the bitmap's color info,...
Thread by: LocSp Subscribe
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LocSp 07-01-2012|08:44 PM
Replies: 6
Views: 2,923
what went wrong? through the window you can see a red sphere, but when i use the poly split tool to cut out my door (same as i did with the...
Thread by: BLADE Subscribe
Views: 2,921
BLADE
by kbrown
14-10-2002|12:34 PM
Replies: 11
Views: 2,921
I am trying to model a piano (that has straight and also circle shaped lines) and wish to know what is the best method. I tried with polygons and...
Thread by: said Subscribe
Views: 2,918
Kevin
by Kevin
17-04-2003|02:11 PM
Replies: 9
Views: 2,918
Hello, i have a question concerning the "mesh->booleans->difference" tool. i made a wall out of a cube, then i added text and tryed to subtract...
Thread by: chakuze Subscribe
Views: 2,916
chakuze 19-05-2011|07:14 PM
Replies: 1
Views: 2,916
Hello Folks, I am complete newbie to Maya. The question I will putforward might sound very easy for you. But I request you to help me immediately....
Thread by: ymharshe Subscribe
Views: 2,911
stwert
by stwert
25-01-2011|07:42 PM
Replies: 3
Views: 2,911
Hi, not sure what I've done but when I select a face and extrude it I dont get the handles to pull it around, I have to click the W button to move...
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juice690 23-08-2004|09:32 AM
Replies: 10
Views: 2,897
Hi, I want to know if we can transfer garment designed for one 3D human model to another 3D human model of different topology(size/pose). I am...
Thread by: sononu Subscribe
Views: 2,897
sononu
by Skalman
20-09-2014|09:40 PM
Replies: 1
Views: 2,897
hi guy i am maya user 2011. recently i wan to do a human modeling,so i watch a tutorial about the human model.i found out the technique which is...
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omegaend
by ctbram
03-08-2011|09:29 PM
Replies: 3
Views: 2,889
Well ..after reading a bit through Maya´s docs I came cross this little gem of info when modeling polygons .. and it should help you save trouble...
Thread by: adldesigner Subscribe
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adldesigner 20-09-2002|07:34 PM
Replies: 5
Views: 2,888
hi, Sorry to ask - how on earth do I get this shape? I can do the circle OR the square, but not sure how to get this shape :( Any tips? ...
Thread by: nathan100 Subscribe
Views: 2,885
nathan100
by ctbram
12-08-2012|06:22 PM
Replies: 11
Views: 2,885
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