Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 31 19-09-2004 , 11:34 PM
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Almost ready for test rigging and textures - Its missing the studded detail on the left shoulder and other minor things.

Cheers,
Trev.

# 32 20-09-2004 , 02:30 PM
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Looking good there TreyZ32, those are some early Marines as well. Haven't seen the cone noses for quite a few years :p

# 33 26-09-2004 , 11:29 PM
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Thanks mate!

Originally posted by lonepig
...those are some early Marines as well. Haven't seen the cone noses for quite a few years :p

user added image ...yup my reference is from 1987!!! user added image

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Cheers,
Trev

# 34 16-10-2004 , 09:55 PM
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Hi, currently fine tuning the weights on the marine model at the moment.

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(You can see some problems in the chest area user added image )

Cheers,
Trev

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