SimplyMaya Forums

Welcome to the forum, feel free to ask questions here.

Home / forum / Competitions / Previous Challenges (Archives) / Amoeba - summer challenge
Register FAQ Members List Calendar Mark Forums Read

New Thread
 
Thread Tools
Old 13-08-2008, 08:42 PM   #61
amoeba
Registered User
 
amoeba's Avatar
 
Join Date: Jun 2008
Location: NZ
Posts: 207
Thanks: 0
Thanked 0 Times in 0 Posts
Default

No, I'm not confused, I'll get o work then!
__________________
W.I.P's
-
Finished work
Mech
amoeba is offline   Reply With Quote
Old 14-08-2008, 01:08 AM   #62
BennyK
Registered User
 
BennyK's Avatar
 
Join Date: Oct 2007
Location: IL
Posts: 738
Thanks: 0
Thanked 3 Times in 3 Posts
Default

http://img365.imageshack.us/img365/1508/tempec8.th.png

Hope this helps. plus, can you explain the irregularities in the yellow parts?
Benny
__________________
When in doubt, delete history and freeze transformations.

My latest snake game
(Requires DirectX9 SDK and Framework)
BennyK is offline   Reply With Quote
Old 18-08-2008, 03:13 PM   #63
amoeba
Registered User
 
amoeba's Avatar
 
Join Date: Jun 2008
Location: NZ
Posts: 207
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Ok, I'll move on to destroying the telescope now!
Thanks for the help Benny, I think the irregularities come from my noobness in making a clean mesh. I will fix it up!
__________________
W.I.P's
-
Finished work
Mech
amoeba is offline   Reply With Quote
Old 18-08-2008, 03:14 PM   #64
amoeba
Registered User
 
amoeba's Avatar
 
Join Date: Jun 2008
Location: NZ
Posts: 207
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Last pic before the 'abadoning'
Attached Thumbnails
Click image for larger version

Name:	picture 5.png
Views:	96
Size:	37.6 KB
ID:	39952  
__________________
W.I.P's
-
Finished work
Mech
amoeba is offline   Reply With Quote
Old 18-08-2008, 03:54 PM   #65
Joopson
Registered User
 
Joopson's Avatar
 
Join Date: Jul 2005
Location: Los Angeles, CA
Posts: 2,313
Thanks: 1
Thanked 33 Times in 33 Posts
Default

Are you going to texture it? If so, it will be much easier to UV map before being abandoned.

The model looks nice though
__________________
Environment Artist @ Plastic Piranha
www.joopson.com
Joopson is offline   Reply With Quote
Old 18-08-2008, 04:00 PM   #66
amoeba
Registered User
 
amoeba's Avatar
 
Join Date: Jun 2008
Location: NZ
Posts: 207
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Is that so?
I'll start with some practices UV maps then, I do not have a clue on how to do this stuff...
Any tips Joopson/good tutorials? Or should I look at the maya help files?
__________________
W.I.P's
-
Finished work
Mech
amoeba is offline   Reply With Quote
Old 18-08-2008, 05:04 PM   #67
Chirone
Subscriber
 
Chirone's Avatar
 
Join Date: Dec 2007
Location: NZ
Posts: 3,125
Thanks: 11
Thanked 147 Times in 143 Posts
Default

i'm no joopson but the maya help files are good.
if you can get any of the texturing tutorials from here it's also good
__________________


that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
Chirone is offline   Reply With Quote
Old 19-08-2008, 12:14 PM   #68
amoeba
Registered User
 
amoeba's Avatar
 
Join Date: Jun 2008
Location: NZ
Posts: 207
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Ok, I got my start in texturing. Now Im mapping -> texturing -> "abadoning" the induvidual objects. Thats basicly my workflow at the moment...
Attached Thumbnails
Click image for larger version

Name:	picture 2.png
Views:	78
Size:	23.4 KB
ID:	39959  
__________________
W.I.P's
-
Finished work
Mech
amoeba is offline   Reply With Quote
Old 19-08-2008, 01:02 PM   #69
Chirone
Subscriber
 
Chirone's Avatar
 
Join Date: Dec 2007
Location: NZ
Posts: 3,125
Thanks: 11
Thanked 147 Times in 143 Posts
Default

looking very rusty

great start to texturing
__________________


that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
Chirone is offline   Reply With Quote
Old 05-09-2008, 10:13 PM   #70
amoeba
Registered User
 
amoeba's Avatar
 
Join Date: Jun 2008
Location: NZ
Posts: 207
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Ok, Im going to give up on the challenge...I won't have the time to work on this and the tank (challenge against chirone).
And my decision is to work on the tank, since chirone already has put in a lot of effort/time. And stopping that battle would basically just annoy him/other people.
__________________
W.I.P's
-
Finished work
Mech
amoeba is offline   Reply With Quote
Old 05-09-2008, 11:07 PM   #71
Chirone
Subscriber
 
Chirone's Avatar
 
Join Date: Dec 2007
Location: NZ
Posts: 3,125
Thanks: 11
Thanked 147 Times in 143 Posts
Default

awww, that's sad to hear! we can extend the date of the tank challenge if you want! i don't mind

you should still work on the telescope, but just put it in the WIP and work on it when you have time. I still want to see what you were up to with this one
__________________


that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
Chirone is offline   Reply With Quote
New Thread

« Previous Thread | Next Thread »

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is Off
HTML code is Off

1 Month

$34

Month-to-month billing
$34/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
 
 

3 months

$87

Billing every 3 months
$29/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
Save $5 per month or $15 in total compared to monthly billing with this package.

12 months

$288

Billing every 12 months
$24/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
Save $10 per month or $120 in total compared to monthly billing with this package.

Your plan will automatically renew. You can cancel at any time via your PayPal account to avoid being charged again.

You can view the FAQ on our video plans here. You can contact us directly here. By clicking one of the buttons above, you agree to our Terms and Privacy Policy.