Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 16-01-2012 , 07:56 PM
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Join Date: Jan 2012
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Maya 2011 Software Render: difficulty making shadow catcher

It seems that I'm following the direction I've found after a lot of googling, but still I'm unable to make this work.

Using Maya 2011 on a Mac, software render engine.

Just a simple plane that I want to be invisible in a render, but to show shadows falling on it in that render. I created the plane, and assigned a usebackground shader, but in all the renders I've tried the plane just shows up in the render as black. I tried changing the shadow mask and matte opacity to various values, no effect. I still get a solid black plane showing up.

Is there some other setting I'm not getting?

Many thanks in advance!

# 2 16-01-2012 , 08:51 PM
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Join Date: Jan 2012
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Okay, if I create a new scene with just a sphere and a plane to catch the shadow, it works. The problem seems to be something in the scene I got from my instructor, because I go through the same steps there and I get the black plane.

Weird.

Time to go ask him WTF.

Thanks anyway!

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