Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 18-07-2014 , 10:38 PM
Registered User
Join Date: Jul 2014
Posts: 10

Rigid body disappearing

Hello,

I have a problem with a rigid body disappearing through another one, basically a rock (active body) falling through a road (passive body). The rock is meant to bounce on the ground, but every now and then it falls through the road. The mystery is that it works sometimes, depending on how I place my rock at the starting position, but I have no way of knowing why or how to make it work every time. Any idea why?

Here's my setup: Active and passive bodies have the same rigid solver, and are on the same collision layer. All rocks are affected by the same gravity field. I always play simulations from frame one to the end.

Many thanks for your help
Jeremy

# 2 19-07-2014 , 09:38 AM
daverave's Avatar
The thin red line
Join Date: Aug 2009
Location: England
Posts: 4,472
Try increasing the road mesh density by smoothing, mesh/smooth.............dave




Avatar Challenge Winner 2010
# 3 20-07-2014 , 09:38 PM
Registered User
Join Date: Jul 2014
Posts: 10
Thanks Dave - Will try that if I run into any more problems. For now it seems to work by decreasing the step size of my Rigid solver to almost 0.

Best
Jeremy

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads