How to stop particle mid animation
So I have a short animation where a waterfall rains down on a logo. I have the waterfall all set up to start on frame 50 but I need the waterfall to stop around frame 170 before I can change the particles into polygons and add an aistandardsurface material to it.
Is there a way to use MEL Scripting code to have the waterfall gradually stop at frame 170?
I need to use code for my assignment but I can't find any tutorials on coding for particles.
Any help would be appreciated. Thanks!