problem when rendering in high res.
i am working on this image the last few weeks and I think I am almost finished with it. yesterday I did a rendering in a very high resolution (3500x3200) so I can print it in a A4, but i noticed that there are differences in the matirials.
The first image's original res was 1280x1024
and here is the other rendered in high res
In the matirial network of the mask, I use 3 3Dfractal nodes for the shiness, the color and this yellowish outline.
Do you recomend to re-adjust the matirial in that high res or is there an easier way?