Making objects out of other objects
What's the general process as regards joining objects
when modelling complex scenes.
Take this spider for example(o.k., not very complex but the principle is the same).
Should all the seperate objects be attached together for the final object
or do you just group them.
Say for a leg...... Should I just stick it into the spider and then group them
Or is there a method for putting objects.
together to build the final object.
I'm asking this question in relation to all types of modelling, polygons, NURBS, sub.... as I
presume it's the answer is the same for all types.
BTW, is there a way of changing the default black background for renders?