Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
as I work on a mac I dont have an insert key does anyone know the equilant key on mac. Dae
Thread by: dae Subscribe
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dae 02-08-2004|02:07 PM
Replies: 3
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hello maya people, I have a question for the maya masters out there. I have a character that I am animating. everthing is working fine except for the...
Thread by: talldreams Subscribe
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talldreams 31-07-2004|05:12 PM
Replies: 3
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I made a hand and ý want it to hold a sword but how ým gonna use joints set keys are there any tutorials about it? all of your help will be part...
Thread by: Director v1.09 Subscribe
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Director v1.09 31-07-2004|09:33 AM
Replies: 3
Views: 2,142
Hi all, I'm fairly new to Maya so I'm following the tutorials in the book. The one thing I'm stuck on is creating a decent, realistic walk cycle. ...
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phil 31-07-2004|05:44 AM
Replies: 4
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hi Guys! i'v got a problem That I have 2 objects in the scene which are inline with each other on Z-axis.i want an MEL expression that...
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camranmehboob 28-07-2004|10:27 PM
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I have rendered an animation as stills, and I wanna make a video of them. I've tried Premiere 7, with Divx 5 the video gets all distorted and with...
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DJbLAZER 19-07-2004|08:23 PM
Replies: 2
Views: 1,994
I'm trying to export a very basic animation that basically consists of turning on the visibility of objects from maya in vrml format. I have the vrml...
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cluelessconnie 15-07-2004|04:43 PM
Replies: 0
Views: 3,145
hello to all, does anybody know if it is possible to use an IK handle on an arm and also achieve a bicep twist from a joint between the shoulder...
Thread by: matmonkfish Subscribe
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matmonkfish 12-07-2004|06:17 PM
Replies: 4
Views: 3,474
how do i animate a ribbon?????????? I have an object in the midle of my project and I want the ribbon to pass in the front of it in a waveform
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kirillos 12-07-2004|05:09 PM
Replies: 2
Views: 2,961
Hi, I was wondering if people could help me decide what is the best way to animate cutting skin with a scalpel. Basically I just want to make an...
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Views: 2,291
djdiesel34
by Alan
01-07-2004|12:02 PM
Replies: 2
Views: 2,291
hi frnds and i waan to know how much time will b ok to show character animation in the demo for a entry level job and this may b a silly question but...
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Vampus
by Vampus
26-06-2004|06:24 AM
Replies: 3
Views: 1,793
Hello, I completed the bed cloth tutorial on this website and created an animation of the cloth falling onto the bed. The problem is that once...
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ryback 23-06-2004|01:28 AM
Replies: 1
Views: 2,261
Hi everyone. Hope all is well. I have a problem that I am hoping someone will be able to assist in a handling. I have modeled a figure eight and have...
Thread by: skyzeyez Subscribe
Views: 1,590
skyzeyez 23-06-2004|12:08 AM
Replies: 0
Views: 1,590
Playblast problem When I go to do a playblast it zips through the animation. So i am left with my animation running 1 sec and the audio finishing...
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kassun
by kassun
16-06-2004|06:19 AM
Replies: 4
Views: 3,259
So in this book I'm using it says to group the Root joint of the skeleton so it has another node on top of it. Then you rename the Root joint...
Thread by: Gun-Kata Subscribe
Views: 2,236
Gun-Kata 13-06-2004|04:25 PM
Replies: 1
Views: 2,236
Hi, sorry for asking so many stupid questions. While rigging my character, I set up a bunch of keys so I could have quick access to certain poses....
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Gun-Kata 13-06-2004|04:23 PM
Replies: 2
Views: 2,122
What exactly is the point of pole vector constraints in animation? Am I supposed to do all my arm movements by moving around the control objects and...
Thread by: Gun-Kata Subscribe
Views: 4,000
Gun-Kata 12-06-2004|03:40 AM
Replies: 3
Views: 4,000
Hello, I have a spherical character whose face/body is composed of several overlapping subdivision surfaces. The subdivision surfaces are all...
Thread by: Gun-Kata Subscribe
Views: 5,549
Gun-Kata 09-06-2004|08:07 PM
Replies: 0
Views: 5,549
Hi all, Can anyone tell me if its possible to convert inverse IK animation on a quadraped to forward IK or bake the animation to the bones so I can...
Thread by: Stephen Subscribe
Views: 1,908
Stephen 06-06-2004|01:39 PM
Replies: 1
Views: 1,908
post your packegeman rig clips here. so we can learn from eachother. if u don't have the rig go to http://www.rigging101.com/
Thread by: vladimirjp Subscribe
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vladimirjp 04-06-2004|07:30 AM
Replies: 6
Views: 2,381
Im having some touble with some leg IK i created, when i translate the root down the left leg rotates out..which im assuming is because of the way...
Thread by: Rubberkidney Subscribe
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Rubberkidney 04-06-2004|07:03 AM
Replies: 7
Views: 3,629
Im trying to create character sets with the pivot groups for my leg IK...im using maya 6, but i had the same problem in maya 5...i creat the...
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Views: 1,650
Rubberkidney 04-06-2004|03:27 AM
Replies: 1
Views: 1,650
So I rigged my character, paintied all the weights, and set up all the controls, but I forgot to bind one teeny tiny detail. I've tried binding it to...
Thread by: Gun-Kata Subscribe
Views: 7,871
Gun-Kata 04-06-2004|03:23 AM
Replies: 1
Views: 7,871
Say I've made a complex series of finger movements in one hand and now I want the other hand to do the exact same series of movements. Is there a...
Thread by: Gun-Kata Subscribe
Views: 1,974
Gun-Kata
by siva
01-06-2004|05:53 PM
Replies: 1
Views: 1,974
Hi all, Here's another of my little oddities. I'm using rigid binding on a hand with lattice flexors applied to the joints. Once the thing is...
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Views: 2,451
JulianBT 29-05-2004|10:08 PM
Replies: 3
Views: 2,451
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