Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 05-10-2006 , 08:41 PM
mr pix.'s Avatar
Join Date: Jul 2006
Location: london
Posts: 519



Im experimenting with rigid body dynamics and in my scene i have a few objects on a shelf, such as a ball and couple of cylinders for paint tins.

I also have an arm that swings around and knocks them of. Trouble is, the arm obviously has a couple of joints rigged to it and it wont knock over the objects?

ANy ideas?

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