Zbrush>Maya: Polypaint > Texture Problem
I'm having a bit of trouble transferring my polypaint to a texture. Ive attached 4 different pictures.
The first is of the his res sculpt/polypaint chest-plate. This is what it should look like.
The second is what happens when I press 'New From Polypaint' under Tools> Texture Map in Zbrush
The third is what the model looks like in low-res with the texture applied in Zbrush
And the forth is the model back in Maya with texture and normal map applied.
As u can see it all goes wrong as soon as I create a texture from polypaint and I have no idea why. This is happening on only a few pieces of armor across the entire character. Some export out just fine.
Can anyone please help me!! I have to have this character finished in a few days for my major project
Using ZBrush 4.0 and Maya 2012