UV Resetting issue
Hey guys got a quirk I could use some help with.
My old PC crashed and I upgraded to a new one with windows 8 installed.
I'm using maya unlimited 2011, the 64 bit version, which I've never had any issues with. While working on a project I unwrapped the UV's, set them up, and took a snapshot. While working in hyper shade I noticed the texture was off. I went back to the UV editor and noticed that the UV map had reverted back to how it was before I moved and adjusted everything.
I moved and adjusted it again (thinking it was simple human error somewhere on my part), got it adjusted, took another UV snapshot only to have it do it again a few minutes later. Reloading the scene to the point where I had finished the adjustments and took the snapshot didn't help as the layout was not how I had saved it.
The program has done with with two separate models within the same scene and I've never encountered this problem before.
Not really certified not really new!