Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 23-04-2015 , 05:48 PM
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Join Date: Jun 2014
Posts: 7

New Polygons start with rotated scale axis

When you create a polygon, it should start fresh. Perfect dimensions, subdivisions, and axis. Everyone I make the axis is already skewed, so when I scale it, it does not scale the way I like. The axis for rotation and translating are perfect. I've tried deleting the history, centering the pivot, reverting all settings to default, and restarting Maya.

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# 2 23-04-2015 , 08:05 PM
Join Date: Dec 2005
Location: Toronto
Posts: 3,374
Try resetting the tool settings for the scale manipulator. The scale axis is defined by the tool, not the geometry. It's possible you have it set to a custom axis.

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