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Shading, Lighting and Rendering the Bedroom in MR

by David James Software: Maya 2015

In this tutorial we cover the shading, lighting and rendering of the bedroom scene in Mental Ray. We take a look at a couple of different lighting sce...

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Points of interest in this tutorial:

  • Daytime lighting
  • Nighttime lighting
  • Render Passes
  • Volumetric lighting

Other tutorials in this series:

Maya Tutorial: Shading, Lighting and Rendering the Bedroom in MR
Interiors and Furniture - Modeling and Cloth
Maya Tutorial: Shading, Lighting and Rendering the Bedroom in MR
Headus UVLayout

Headus UVLayout

by David James Software: Headus UVLayout

In this tutorial we cover Headus UVLayout. We UV four objects from our scene, and take a look at the different techniques of UV mapping. The main ...

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Points of interest in this tutorial:

  • UV layout for interiors
  • Bringing UV's from Headus to Maya

Interiors and Furniture - Modeling and Cloth

by David James Software: Maya 2014 / Marvelous Designer

Join us as we take you through the creation of interiors in Maya and Marvelous Designer. This tutorial focuses on teaching a variety of techniques...

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Points of interest in this tutorial:

  • Arch-Viz in Maya
  • Modeling furniture in Maya
  • Cloth simulation in Marvelous Designer

Other tutorials in this series:

Maya Tutorial: Interiors and Furniture - Modeling and Cloth
Headus UVLayout
Maya Tutorial: Interiors and Furniture - Modeling and Cloth
Shading, Lighting and Rendering the Bedroom in MR
Maya Tutorial: Interiors and Furniture - Modeling and Cloth
VRay 3 Shading, Lighting and Rendering the Bedroom

Cloth for archviz with Marvelous Designer 3

by David James Software: Maya 2014 / Marvelous Designer

In this two hour tutorial we take a look at creating some very common cloth types for use in your interior scenes. We use Maya in this tutorial, but y...

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Points of interest in this tutorial:

  • Creating drapes
  • Draping chairs and cushions
  • Messy bed sheet and duvet

Creature Vol 3 - UV Layout and Texture

by Jason Edwards Software: Maya 2013 / ZBrush 4

This is our final set of lessons in the creature series by Jason Edwards. Here we'll take you through UV mapping of the creature using different techn...

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Points of interest in this tutorial:

  • Creature UV layout
  • Generating texture maps in ZBrush
  • Lighting and shading in mental ray

Other tutorials in this series:

Maya Tutorial: Creature Vol 3 - UV Layout and Texture
Creature Vol 1 - Modeling Quadrupeds
Maya Tutorial: Creature Vol 3 - UV Layout and Texture
Creature Vol 2 - Surface Anatomy Detailing ZBrush

Large scale Maya fluid explosion

by David James Software: Maya 2014

In this three hour long tutorial we look at using the fluid engine in Maya to create large scale explosions. We cover not only the basics of making th...

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Points of interest in this tutorial:

  • Fire and smoke with Maya fluids
  • Sculpting fluids
  • Shading explosions
  • Compositing explosions
  • Doing a 360 degree fluid freeze

Realistic Outdoor Environments

by David James Software: Maya 2014

This project takes you through creating realistic outdoor environments in Maya. If you've been relying on third party applications to create your envi...

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Points of interest in this tutorial:

  • Creating different types of grass with Paint FX
  • Making trees and bushes with Paint FX
  • Shading leaves
  • Creating flowers and ivy

Mastering UV layout

by Jason Edwards Software: Maya 2013

Jason Edwards takes us through the process of UV mapping in Maya. We start with a simple sphere and then work through a human hand and a human head, b...

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Points of interest in this tutorial:

  • UV mapping a sphere in Maya
  • UV mapping a hand in Maya
  • UV mapping a head in Maya

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