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Explosions nDynamics and Fluids - Bombing Run

by David James Software: Maya 2011

In this tutorial we take you through creating explosions using Maya's fluid and nparticle systems. We cover managing multiple fluid systems mixed with...

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Character Rigging and nCloth Workflow

by Jason Edwards Software: Maya 2011

The final volume in our Surfing with the Alien series covers how to easily rig your humanoid characters for animation and bring them to life. In nine...

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Points of interest in this tutorial:

  • Joints
  • IK handles
  • Foot roll
  • Facial blend shapes
  • nCloth

Other tutorials in this series:

Maya Tutorial: Character Rigging and nCloth Workflow
Organic Modeling - Surfing with the Alien
Maya Tutorial: Character Rigging and nCloth Workflow
Maya ZBrush Integration - Surfing with the Alien v

Maya ZBrush Integration - Surfing with the Alien v

by Jason Edwards Software: Maya 2011

In this project we take a look at a texturing workflow in ZBrush, Photoshop and Maya. We start off painting in ZBrush, where we generate normal and di...

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Points of interest in this tutorial:

  • Skin sculpting in ZBrush
  • Poly Paint in ZBrush
  • Normal and displacement maps in ZBrush
  • Eye texturing in Photoshop
  • SSS material

Other tutorials in this series:

Maya Tutorial: Maya ZBrush Integration - Surfing with the Alien v
Organic Modeling - Surfing with the Alien
Maya Tutorial: Maya ZBrush Integration - Surfing with the Alien v
Character Rigging and nCloth Workflow

Organic Modeling - Surfing with the Alien

by Jason Edwards Software: Maya 2011

Learn character modeling from Jason Edwards, Senior Modeler at Framestore. In these 16 chapters you'll see how to create humanoid characters in Maya. ...

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Points of interest in this tutorial:

  • Character modeling in Maya
  • Modeling clothes and accessories
  • UV layout in Maya

Other tutorials in this series:

Maya Tutorial: Organic Modeling - Surfing with the Alien
Maya ZBrush Integration - Surfing with the Alien v
Maya Tutorial: Organic Modeling - Surfing with the Alien
Character Rigging and nCloth Workflow

Introduction to Fluid Dynamics in Maya

by David James Software: Maya 2011

In this project we take you through Maya's fluid dynamics system. We start off by exploring some uses for the 2D fluid container by creating an ...

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Points of interest in this tutorial:

  • Smoke and dissipating ink with 2D fluids
  • nParticles and 3D fluids
  • Flaming meteorites with fire and smoke
  • Plasma fire and fuel bomb

Creating Realistic Eyes in Maya 2011

by Jason Edwards Software: Maya 2011

In this project we show you how to create eyeballs with a realistic look for your characters. We start off by modeling the two layers of the inner and...

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Points of interest in this tutorial:

  • Modeling eyeballs in Maya
  • Texturing eyeballs in Photoshop
  • Rigging eyeballs in Maya

Essential MatchMover 2011

by David James Software: Matchmover 2011

This tutorial goes over how to integrate 3D objects into live footage. The first part covers some of the basics for camera tracking and how to navigat...

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Points of interest in this tutorial:

  • Navigating the MatchMover UI
  • Camera tracking
  • Integrating 3D objects with live footage

Modeling Workflow - Poly Plane Techniques

by ctbram Software: Maya 2011

In this modeling tutorial we build a WWII jerry can. We start from a single polygon plane at the center of the canister and work outward. Some of th...

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Points of interest in this tutorial:

  • Putting holes in surfaces
  • Building objects based on their profile curve
  • Create polygon tool in Maya

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